M1 Pro, M1 Max Give Definitive Push to Apple’s M1 Journey
- Benefitting from its accumulated know-how, Apple quickly swept the PC market with the launch of M1-based Macs. While the M1 was designed for entry-level Macs, the M1 Pro and M1 Max, launched on October 18, are meant for advanced Macs.
- Instead of the Ax chips for iPhones, Apple’s most advanced processors will be from the M series for PCs. Ax will inherit the features and innovations of the M series and become a customized version for iPhones.
- Apple’s services revenue has been growing steadily since 2016, accounting for 21.5% of the total revenue in Q2 2021. The new Mac models will also aid in this growth. Content creation and games will be the driving forces in the coming years.
- The memory architecture of Apple Silicon is one of the key features that distinguish it from other ARM SoCs and will alter future SoC designs for PCs and servers. It can increase performance-to-power ratios while lowering system costs.
Comparing M1 Pro, M1 Max, M1 and A15
Apple did not share any information about the new CPU core or frequency. According to information presented by TSMC at the 26th Technology Symposium, the N5P is 5% faster and 10% more energy efficient than the N5, although the transistor density has not improved as a result. The M1 Pro and M1 Max, according to Apple, have a transistor of 33.7 billion and 57 billion, respectively. As a result, the die size of the M1 Pro and M1 Max will be close to 251.3 mm2 and 425.1mm2, respectively. Both have broken die size and transistor count records for Apple’s products.
SLC (system-level cache)
From the die shots of both the M1 Pro and M1 Max from Apple, the SLC is estimated to reach 48MB and 96MB, much larger than the 32MB of the A15 Bionic and the 24MB of the M1. Apple has boosted the cache capacity to improve system performance while lowering power consumption at the cost of die size. To enhance system efficiency, this SLC can be shared among multiple SoC subsystems (like CPU and GPU cores). Further, the bigger cache can reduce the frequency with which the SoC accesses DRAM, lowering system power consumption, requirement for DRAM and, in turn, the BOM. Apple has been expanding its APIs for new applications including gaming, ray tracing and augmented reality/virtual reality. All these applications necessitate SoCs with several cores that communicate and collaborate with one another, as well as huge system caches to improve responsiveness.Powerful GPU
GPU is the key to demonstrating the capacity of new chips. The M1 Pro and M1 Max have 16 and 32 GPU cores, respectively. GPUs, unlike CPUs, are made up of a large number of tiny cores. Initially, GPUs were designed to speed up specific 3D graphics operations but they are now capable of rendering increasingly realistic 3D visual effects, such as light tracing. Since the introduction of 3D graphics, light tracing has been one of the most significant advancements in the field of graphics technology. It is also a crucial technique for designing AR/VR/XR scenes. Light tracing, which may be utilized in embedded segments such as mobiles, wearables, gaming and automotive, is now critical to the realism of any 3D environment. The GPU of the M1 Pro has 16 cores and only 5.2 TFLOP. However, Apple claims that the M1 Pro's GPU delivers comparable performance within certain power consumption to the discrete GeForce RTX 3050 Ti 4GB while using 70% less power. Counterpoint believes this is due to the SoC’s huge quantity of shared cache in both Level 2 cache and SLC. Furthermore, the GPU can make use of the shared 32GB of LPDDR5, which is significantly more than the RTX 3050's 4GB of GDDR6. Ray tracing is a technique that was heavily emphasized at the Apple Worldwide Developers Conference (WWDC) in 2020 and 2021. At the 2021 WWDC, the training related to its inclusion in gaming accounted for 32.4% of all technological training sessions, making it the top training topic. To fully realize the capabilities of ray tracing, these APIs require GPU support. The GPU may also be utilized as a more flexible parallel processor, supporting a wide range of AI applications. At the 2017 WWDC, Apple announced Core ML, which allows developers to create tethered applications for Apple devices. GPU support is required for Core ML. Specific applications such as AR, gaming and imaging are among the applications that Apple will emphasize currently and in the near future.
Source: Apple
Memory architecture
LPDDR5 is used in both the M1 Pro and M1 Max, with bandwidths of 200 GB/s and 400 GB/s, respectively, which are significantly faster than the M1’s 68.2 GB/s. Apple Silicon’s memory architecture is undoubtedly one of its greatest strengths. The M1 Pro and M1 Max share the same UMA to embed high-bandwidth and low-latency DRAM into a single pool within a custom package. Therefore, all cores can retrieve data in the memory simultaneously, and the system can dynamically arrange the precious memory resource. This dramatically improves system performance and reduces the usage of power-hungry DRAM, consequently extending the battery life.Use cases for M1 Pro and M1 Max
- Content creators are undoubtedly the largest target group for the M1 Pro and M1 Max. The M1 series Mac can be supported natively by most video/photo-editing software for Mac. Most third-party software, such as Adobe Photoshop and Lightroom, performs faster with the Rosetta2 compatibility while consuming less power on the M1 Pro and M1 Max.
- Game developers are among the M1 Pro and M1 Max’s potential customers. As previously stated, one of the primary sources of revenue for Apple's store service is games. However, Intel-based Macs were previously seen as unsuitable for playing high-quality games due to their hardware's inability to meet the demands of gaming, let alone AR/VR/XR games. Classic games will be ported to native ARM architecture thanks to the M1 Pro and M1 Max's much improved GPU, and it will encourage more developers to do the same. Apple has also provided APIs and training for 3D situations such as light tracing at recent WWDCs. These are essential technologies for game production as well as the construction of AR/VR/XR scenarios.
Conclusion
- Apple’s M1 Pro and M1 Max meet the company’s requirements for a multitasking, high-performance and power-efficient mid-to-high range laptop. According to Counterpoint estimates, Apple Silicon is currently powering 93% of Macs. As new chips are launched, this proportion will continue to grow.
- Apple’s new Macs are intended to appeal to a wide range of customers, including content creators, game designers, gamers and early adopters. Apple’s next silicon upgrade is likely to include additional high-performance CPU cores to improve multitasking, more GPU cores to improve the performance of video editing and gaming, and AI training capability.
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Author
Brady Wang
Hi, I’m Brady Wang, a seasoned professional with over 20 years of experience in the high-tech industry, spanning semiconductor manufacturing, market intelligence, and strategic advisory roles. Currently, I serve as an analyst at Counterpoint Research, where I specialize in semiconductors with a focus on advanced applications such as automotive, server platforms, and cutting-edge process nodes. My core research centers on AI servers and their key components, including GPUs, custom accelerators, high-bandwidth memory (HBM), CPUs, and advanced packaging technologies. I also track the evolution of AI server architectures, interconnect technologies, and data center deployment trends. By combining deep technical knowledge with market insight, I help clients navigate the fast-changing AI infrastructure landscape and make strategic, data-driven decisions.